![]() While there is a central plot, you can deviate from it somewhat and you can continue playing after you finish the main plot. Privateer is set in the Wing Commander universe, but is more of a free-form game similar to Elite. Missions can vary from search and destroy to Fedex (i.e. Use spare cargo room to trade commodities to further add to your account. Take on missions (multiple sources, from the cheapest mission computer, to fixers who has the toughest but most rewarding missions) and earn money for upgrades. Buy optional equipment such as armor, engines, shields, weapons, launchers for torpedoes/missiles, and MUCH MUCH more. Start with the lowly scout, and upgrade to one of the three other superior ships: Galaxy (superior cargo space), Orion (superior protection), or Centurion (superior offense). In the darkness, a battle between ships has woken up something ancient. and Retros (fanatical religious nuts who wants to destroy technology), military, militia, merchants, mercenaries, and privateers. On the fringe of Human space, near the Kilrathi border, the industrial machine is running full-tilt to feed the war effort, and there is a lot of shipping. Wing Commander: Privateer - Righteous Fireĭigitized speech for every character, a feature which expands on what was available in the Wing Commander: Privateer - Speech Pack It may have a flight model as realistic as Elite's, or a trade model as captivating as Starflight's, but at two in the morning, all you'll be able to think about is how to roast that damn pirate ship for a good salvage operation afterwards.The CD-ROM version of Wing Commander: Privateer is similar to the original but actually features the following products: With incredible graphics, a strong 'you are there' atmosphere, an excellent plot and, best of all, a great sense of freedom in the vast game world, Privateer is a must-have game in any gamer's collection. However, on the plus side, the game is still playable afterwards, accepting missions from the mission computer or the mercenary guild. My only complaint with the game is that the ending is rather disappointing, especially considering that the last few battles are very difficult. And if all this wasn't enough, the game also has a very interesting main plot that combines elements of political intrigue, back-stabbing surprises, and sci-fi clichés into an engrossing space drama. Power management functions borrowed from Lucasfilm's X-Wing have been added, which adds a nice dimension of challenge. The combat interface and flight model have been carried over from the Wing Commander games and are very effective, although they still blatantly ignore the laws of physics (for example, it's impossible to perform roll motions). You'll also see some impressive renderings of space station interiors and views of cities on the planet Origin has obviously had a lot of fun with its in-house 3D rendering software. Since Privateer takes place behind the front lines of the conflicts between the Kilrathi and the Confederacy, the ships you'll encounter are also more colorful and varied, and cargo objects floating loose reveal a surprising amount of close-up detail. Although still bitmap-based, images are now sharper, detail is much more plentiful and pixelation has been greatly reduced compared to the WC series. The space combat engine used in Wing Commander 2 has been greatly improved in Privateer. There are more than 64 star systems for you to explore, providing dozens of hours of pure entertainment. In turn, most solar systems are replete with their own planets, space stations and jump points to other systems. The action takes place in the Gemini Sector, each quadrant filled with solar systems, Kilrathi and Confed ships, pirates, asteroids and other dangers. There are always plenty of missions to choose from, and you can ignore the main storyline for as long as you like by taking on less important jobs. You are free to explore the Wing Commander universe by assuming the roles of merchant, mercenary, smuggler and/or pirate. So begins Wing Commander: Privateer, one of the best mercenary space combat games ever created. ![]() It comes to life with an eerie green glow and silently flies away. One of your missile shots goes wrong and hits an inactive object. As a first-class pilot, you turn the tables on them. Before your first trade, you are attacked by roving pirates. ![]() With it and the few credits you have left, you decide to seek your fortune in the Gemini frontier sector, near the borders of human and kilrathi space. You are an experienced space crewman who has just inherited an obsolete Tarsus explorer/mercenary ship from your grandfather.
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